Welcome
Welcome to the UNOFFICIAL shader documentation for Clickteam Fusion.
The documentation is a segregation of all shader knowledge, technical information on how to create shaders, etc. in Fusion.
All information is based on:
- Official HLSL and GLSL documentation websites
- Knowledge and experiments
- Numerous online forums on shaders
- Official Clickteam forum
The documentation is constantly updated with new information, last change: 05 April 2026 (Early WIP)
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