Build-in effects
Build-in effects
Last edited 2026-02-27
Clickteam Fusion 2.5 has 8 different built-in effects, originating from MMF2, where they were called "Ink Effects".
These effects cannot be edited, and some are exclusive to Software Display Mode.
|
Effect |
Description |
Windows (Software / DirectDraw) |
Windows (Direct3D 8) |
Windows (Direct3D 9) |
Windows (Direct3D 11) |
Android (OpenGL ES) |
iOS (OpenGL ES) |
macOS (OpenGL ES) |
HTML5 |
Haxe (Linux) |
Haxe (WebGL) |
|
Self and Background colors are added |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Unknown |
Unknown |
Unknown |
|
|
Self and Background colors are subtracted |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Unknown |
Unknown |
Unknown |
|
|
Self colors are inverted |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Unknown |
Unknown |
Unknown |
|
|
From Self colors, luminance is returned |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Unknown |
Unknown |
Unknown |
|
|
Color transparency on a scale from 0 to 127; (0 means visible, 127 means not visible) |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Yes |
Unknown |
Unknown |
Unknown |
|
|
An AND logic gate is used between Self and Background colors. |
Yes |
No |
No |
No |
No |
No |
No |
Unknown |
Unknown |
Unknown |
|
|
An OR logic gate is used between Self and Background colors. |
Yes |
No |
No |
No |
No |
No |
No |
Unknown |
Unknown |
Unknown |
|
|
An XOR logic gate is used between Self and Background colors. |
Yes |
No |
No |
No |
No |
No |
No |
Unknown |
Unknown |
Unknown |
The meaning of colors in the Type column:
|
Color |
Description |
|
Green |
This effect works in this runtime. |
|
Yellow |
It is unknown whether it works (requires confirmation) |
|
Red |
This effect does not work in this runtime. |
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