Variables
Objects / Tails7 Objects / Info Object / Variables (23 June, 2026)
Alterable Values
|
Variable index |
Variable name |
Description |
Default value |
Required version |
|
12 / M |
_WorldSize |
This variable specifies the world density level, by default it is set to 1, if for example we set it to 2 then the movement distance, as well as objects, will be 2 times smaller.
|
1.0 |
R1.0.1_10.05.25 |
|
5 / F |
_TargetZLayer |
This variable specifies on which layer the Tails7 Render Ground object should be created. |
2 |
|
|
6 / G |
_PosX |
A value calculated automatically by Position Mode; Variable returns information about the X position of the Tails7 Camera Object. |
(Automatically) |
|
|
7 / H |
_PosY |
A value calculated automatically by Position Mode; Variable returns information about the Y position of the Tails7 Camera Object. |
||
|
8 / I |
_PosZ |
Variable contains information about the Z position and can simultaneously set this Z position of the camera. |
1.0 |
|
|
9 / J |
_RotX |
Variable contains information about the rotation on the X axis and can simultaneously set this X rotation of the camera. |
0.0 |
|
|
10 / K |
_RotY |
Variable contains information about the rotation on the Y axis and can simultaneously set this Y rotation of the camera. |
0.0 |
|
|
11 / L |
_RotZ |
Variable contains information about the rotation on the Z axis and can simultaneously set this Z rotation of the camera. |
0.0 |
|
|
4 / E |
_Distortion |
Variable contains information about the distortion level and can simultaneously set this distortion of the camera. |
1.0 |
|
|
13 / N |
_RotXPointX |
Variable contains information about the X rotation point offset on the X axis and can simultaneously set this value. |
0.0 |
|
|
14 / O |
_RotXPointY |
Variable contains information about the X rotation point offset on the Y axis and can simultaneously set this value. |
0.0 |
|
|
28 / AC |
_RotYPointX |
Variable contains information about the Y rotation point offset on the X axis and can simultaneously set this value. |
0.0 |
|
|
29 / AD |
_RotYPointY |
Variable contains information about the Y rotation point offset on the Y axis and can simultaneously set this value. |
0.0 |
|
|
15 / P |
_Scale |
Variable contains information about the ground texture scale on both axes and can simultaneously set this value. |
1.0 |
|
|
16 / Q |
_ScaleX |
Variable contains information about the ground texture scale on the X axis and can simultaneously set this value |
1.0 |
|
|
17 / R |
_ScaleY |
Variable contains information about the ground texture scale on the Y axis and can simultaneously set this value. |
1.0 |
|
|
18 / S |
_PosOffsetX |
Variable contains information about the texture offset on the X axis (given in texCoord values i.e., from 0 to 1) and can simultaneously set this value. |
0.0 |
|
|
19 / T |
_PosOffsetY |
Variable contains information about the texture offset on the Y axis (given in texCoord values i.e., from 0 to 1) and can simultaneously set this value. |
0.0 |
|
|
3 / D |
_TextureID |
Variable contains information about which ground texture frame should be used when creating the Tails7 Ground Render object and can simultaneously set this value. |
1 |
|
|
20 / U |
_TextureSizeX |
Variable contains information about the ground texture scale on the X axis, similar to _ScaleX but here pixel units are used and can simultaneously set this value. |
2048 |
|
|
25 / Z |
_TextureSizeY |
Variable contains information about the ground texture scale on the Y axis, similar to _ScaleY but here pixel units are used and can simultaneously set this value. |
2048 |
|
|
23 / X |
_ResolutionX |
This variable specifies what target resolution you plan for the X axis, it matters for calculations that use, for example, the factor. |
1280 |
|
|
24 / Y |
_ResolutionY |
This variable specifies what target resolution you plan for the Y axis, it matters for calculations that use, for example, the factor. |
720 |
|
|
0 / A |
_RenderMinimumSize |
A value calculated automatically by Startup Set Render; This variable contains information about the smallest value among _ResolutionX and _ResolutionY; TODO: Should this be moved to the Cache object? |
(Automatically) |
|
|
1 / B |
_RenderMiddleSizeX |
A value calculated automatically by Startup Set Render; This variable returns Frame Width / 2.0 TODO: Should this be moved to the Cache object? |
||
|
2 / C |
_RenderMiddleSizeY |
A value calculated automatically by Startup Set Render; This variable returns Frame Height / 2.0 TODO: Should this be moved to the Cache object? |
||
|
21 / V |
_ScaleFactorX |
A value calculated automatically by Startup Set Render; This variable returns Frame Width / ( _ResolutionX( "Tails7 Info Object" ) + 0.0 ) TODO: Should this be moved to the Cache object? |
||
|
22 / W |
_ScaleFactorY |
A value calculated automatically by Startup Set Render; This variable returns Frame Height / ( _ResolutionY( "Tails7 Info Object" ) + 0.0 ) TODO: Should this be moved to the Cache object? |
||
|
26 / AA |
_WidthRatio |
A value calculated automatically by Startup Set Render; This variable returns Frame Width / 320.0 TODO: Should this be moved to the Cache object? |
||
|
27 / AB |
_AspectCorrection |
A value calculated automatically by Startup Set Render; This variable returns 1.25 - ( _WidthRatio( "Tails7 Info Object" ) - 1.0 ) * 0.3 TODO: Should this be moved to the Cache object? |
Alterable Strings
|
Variable index |
Variable name |
Description |
Default value |
Required version |
|
0 / A |
_Version |
This variable informs which version of Tails7 you are currently using. This value always changes with each new release. |
R1.0.3_04.04.26 |
R1.0.1_10.05.25 |
|
1 / B |
_API |
A value calculated automatically by Startup Set Render; Variable informs which graphics API the game is currently;
|
(Automatically) |
Flags
|
Variable index |
Variable name |
Description |
Default value |
Required version |
|
0 / A |
_Update |
This variable activates the creation of Tails7 Ground Render objects from scratch. It is useful when you want to change the ground object texture if the texture has a different resolution. |
False |
R1.0.1_10.05.25 |
|
1 / B |
_IsUpdating |
A value calculated automatically by Startup Set Render; |
(Automatically) |
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