Polygons
Objects / Other / Polygons (24 June, 2026)
Polygons are objects that use shaders from the Quad or Polygon family or similar ones that transform 4 points to modify the shape, creating a 3D illusion.
These objects mainly use 4 separate Sprites for points A, B, C, D;
Each point has its own order, starting from the top-left corner (A (0; 0)), then top-right (B (1; 0)), then bottom-right (C (1; 1)), and finally bottom-left (D (0; 1));
Polygon also has two behaviors, Startup and Set Points.
- The first behavior initializes the polygon and expands it to fill the screen; at this stage the polygon can be scaled, which is noted below.
- The second behavior Set Points sets points A, B, C, D at appropriate positions on the screen and sets the polygon's visibility;

There are two types of polygons:
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