Objects / Tails7 Objects / Mapper Object / Layer Mode (23 June, 2026)


This behavior is a behavior responsible for Z-layer ordering objects.

Different modes

Value

Description

Required version

"TO_CAMERA_XY"

Distance between the object and the Tails7 Camera Object on the X and Y axes.

R1.0.1_10.05.25

"TO_CAMERA_XYZ"

Distance between the object and the Tails7 Camera Object on the X, Y, and Z axes.

R1.0.1_13.05.25

"STATIC"

Distance from coordinates (0; 0) to _PositionX and _PositionY of the object.

R1.0.1_10.05.25

"TO_PLAYER_XY"

Distance between the object and the Player Hitbox on the X and Y axes.

"TO_PLAYER_XYZ"

Distance between the object and the Player Hitbox on the X, Y, and Z axes.

R1.0.1_13.05.25

"NONE"

No operations.

R1.0.1_10.05.25


Note

Setting a value other than those on the list (or "NONE")  will cause this behavior to be ignored.


As of version R1.0.2_29.11.25, many modes have changed their names:

  • From "TOCAMERA" to "TO_CAMERA_XY"
  • From "TOCAMERAZ" to "TO_PLAYER_XYZ"
  • From "TOPLAYER" to "TO_PLAYER_XY"
  • From "TOPLAYERZ" to "TO_PLAYER_XYZ"


See also:

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