Layer Mode
Objects / Tails7 Objects / Mapper Object / Layer Mode (23 June, 2026)
This behavior is a behavior responsible for Z-layer ordering objects.
Different modes
|
Value |
Description |
Required version |
|
"TO_CAMERA_XY" |
Distance between the object and the Tails7 Camera Object on the X and Y axes. |
R1.0.1_10.05.25 |
|
"TO_CAMERA_XYZ" |
Distance between the object and the Tails7 Camera Object on the X, Y, and Z axes. |
R1.0.1_13.05.25 |
|
"STATIC" |
Distance from coordinates (0; 0) to _PositionX and _PositionY of the object. |
R1.0.1_10.05.25 |
|
"TO_PLAYER_XY" |
Distance between the object and the Player Hitbox on the X and Y axes. |
|
|
"TO_PLAYER_XYZ" |
Distance between the object and the Player Hitbox on the X, Y, and Z axes. |
R1.0.1_13.05.25 |
|
"NONE" |
No operations. |
R1.0.1_10.05.25 |
|
Note Setting a value other than those on the list (or "NONE") will cause this behavior to be ignored. As of version R1.0.2_29.11.25, many modes have changed their names:
|
See also:
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